Category Archives: jobs

Game Analyst

We are looking for a Game Analyst to join the team in our Central London studio.
 
Overview
 
As a Games Analyst, you’ll primarily be figuring out what our player data means and what we should do about it, while also augmenting our analytics stack to make our analyses more powerful and efficient. You’ll be helping assess and optimise our marketing campaigns to maximise profitability, and getting involved with in-game economy design in our forthcoming titles.
 

This is a permanent full-time role. It is based in Old Street, London with the option to work remotely 2 days per week at the discretion of the business, in addition to a very competitive salary package.
 
Responsibilities
 
Some examples of the work you will be involved in:

Designing and analysing control-based experiments on in-game parameters
Building a dedicated database to bring together our marketing spend and return data
Analysing player data to identify problem areas or missed opportunities
Working with game designers and engineers to solve design problems
Building models to estimate performance where tracking is either missing or not possible

Desired Skills & Experience
 
Essential. Two things:
You’re deeply comfortable with numbers. Your instinctive approach to any problem is to quantify it first. You always notice when news reports fail to contextualise numbers.

You have experience writing sophisticated SQL queries to analyse user behaviour, but also either building a data stack from scratch or augmenting one with additional data sources.

Desirable. Two is fine. More is better.

  • Curious – driven to discover underlying explanations of things, just for fun
  • Excel mastery – ever used multi-line formulae, or automated a data import/export? Great!
  • Business mind-set – you focus on what will have an impact, not just what’s fun to check out
  • You play games, and have an idea of what makes something fun and/or worth paying for
  • You enjoy communicating your findings with great data visualisation and presentation skills
  • Experience in statistics, or modelling, or other such generally useful techniques
  • You’ve played a game by Hutch and have some good ideas on how to improve it!

To Apply: Contact careers@hutchgames.com stating the job title in the email subject
 

About Hutch
 
Hutch are a dynamic games studio based in London and Brighton. Founded on a wealth of traditional game development experience, blending a bunch of people who are talented and passionate about making the best free to play games.
 
Our goal is to create the best racing games for mobile. We believe small, focused and empowered teams build the best games and we work hard to maintain an open, transparent and self-determined culture. Founded in 2011, we have released 5 games including Smash Cops, Smash Bandits, MMX Racing and MMX Hill Climb with over 90 million players across the world.
 
When we launch a game, that’s just the start: we use player feedback and most critically data to figure out how to make each game the best it can be. There are so many opportunities to identify insights in our data that we can’t keep up – and that’s where you come in.
 

Senior Gameplay Programmer

We are looking for a Senior Gameplay Programmer to join the team in our Central London studio.
 
Overview
 
The successful candidate will be working on gameplay across multiple platforms (iOS, Android, Windows Phone, tvOS, Amazon) using the Unity engine. Working very closely with designers, artists, other programmers and the technical director to solve the many challenges involved in creating a high quality and performant user experience in the most efficient manner possible to release in the desired time frame.
 

This is a permanent full-time role. It is based in Old Street, London with the option to work remotely 2 days per week at the discretion of the business, in addition to a very competitive salary package.
 

Responsibilities
 
Implementing all areas of the game application, including (but not exclusively) gameplay, player controls, game simulation behaviours, AI, meta-game behaviour, user interface, visual effects, audio effects, analytics hooks, social hooks and in-game purchasing.
Designing and writing code in a maintainable and easily updatable manner, ready for post-launch updates in response to customer feedback.
Writing tools where necessary to empower artists and designers to make the game as much as possible, and providing mentoring and support to junior programmers.
Be responsible for the performance of the game, both frame-rate and memory usage.
Be actively involved in design discussions and prototyping.
 

Requirements
 
Strong technical design and code skills, preferably in C#, though strong C++ experience is fine.
4+ years of console, PC or mobile development experience.
At least 1 title developed from start to release, having gone through full QA cycle, and preferably beyond to post-release support developing updates or DLC.
A passion for making mobile action games and exploring new ways of making games.
 

To Apply: Contact careers@hutchgames.com stating the job title in the email subject
 

About Hutch
 
Hutch are a dynamic games studio based in London and Brighton. Founded on a wealth of traditional game development experience, blending a bunch of people who are talented and passionate about making the best free to play games.
 
Our goal is to create the best racing games for mobile. We believe small, focused and empowered teams build the best games and we work hard to maintain an open, transparent and self-determined culture. Founded in 2011, we have released 5 games including Smash Cops, Smash Bandits, MMX Racing and MMX Hill Climb with over 90 million players across the world.
 

Find out more at www.hutchgames.com

Server / Full Stack Programmer

We are looking for a Server/Full Stack Programmer to join the team in our Central London studio.
 

The successful candidate will be designing, prototyping and developing server-based multiplayer game systems, including both synchronous and asynchronous gameplay, save data, matchmaking, leaderboards, DLC and more. Working very closely with the product owner, designers, programmers and the technical director to solve the many challenges involved in creating a high quality, scalable and performant online user experience in the most efficient manner possible to release in the desired time frame.
 

This is a permanent full-time role. It is based in Shoreditch, London with the option to work remotely 2 days per week at the discretion of the business, in addition to a very competitive salary package.
 

Responsibilities
 
Growing our multiplayer service into innovative new areas across new titles, using the latest technology to develop the most compelling online experience for our players.
Designing and building new online functionality in a maintainable, robust and flexible manner, ensuring scalability and readiness for rapid post-launch updates in response to customer feedback.
 

Writing tools where necessary to empower artists, designers and customer services to administer the online services as much as possible.
Be actively involved in design discussions to make best use of technology.
 

Requirements
 
Strong technical design and code skills in suitable Web languages, technologies and frameworks, including any of AWS/Azure, SQL/NoSQL, Redis, Memcached, REST, Node.js.
Broad experience of backend architecture and principles, including database design and replication, load balancing, reliable/unreliable messaging, latency minimisation, security.
 

2+ years of server/network development experience in high load scenarios. Games and/or Unity experience desirable but not essential.
A passion for the latest Web technology and an interest in games a definite advantage.
 

To Apply: Contact careers@hutchgames.com stating the job title in the email subject
 

About Hutch
 
Hutch are a dynamic games studio based in London and Brighton. Founded on a wealth of traditional game development experience, blending a bunch of people who are talented and passionate about making the best free to play games.
 
Our goal is to create the best racing games for mobile. We believe small, focused and empowered teams build the best games and we work hard to maintain an open, transparent and self determined culture. Founded in 2011, we have released 5 games including Smash Cops, Smash Bandits, MMX Racing and MMX Hill Climb with over 90 million players across the world.
 

Find out more at www.hutchgames.com