Work with us

Server/Network Programmer
We are looking for a Server/Network Programmer to join the team in our Central London studio. Hutch is a dynamic games studio, founded on a wealth of traditional game development experience, blending a bunch of people who are talented and passionate about making the best free to play games.
The successful candidate will be designing, prototyping and developing server-based multiplayer game systems, including both synchronous and asynchronous gameplay, matchmaking, leaderboards, DLC and more. Working very closely with designers, programmers and the technical director to solve the many challenges involved in creating a high quality, scalable, secure and performant online user experience in the most efficient manner possible to release in the desired time frame.
This is a permanent full-time role. It is based in Old Street, London with the option to work remotely 2 days per week at the discretion of the business, in addition to a very competitive salary package.

Job Responsibilities


  • Growing our multiplayer service into innovative new areas across new titles, using the latest technology to develop the most compelling online experience for our players.
  • Designing and building new online functionality in a maintainable, robust and flexible manner, ensuring scalability and readiness for rapid post-launch updates in response to customer feedback.
  • Writing tools where necessary to empower artists, designers and customer services to administrate the online services as much as possible.
  • Be actively involved in design discussions to make best use of technology.


Requirements


  • Strong technical design and code skills in suitable Web technologies and frameworks, including JavaScript/C#, Node.js, Azure/AWS, SQL/NoSQL, Redis, DC/OS, Docker, Marathon, or similar.
  • Broad experience of server/network programming and principles, including database design, replication, load balancing, reliable/unreliable messaging, latency minimisation, security.
  • 2+ years of server/network development experience in high load scenarios. Games and/or Unity experience desirable but not essential.
  • A passion for the latest Web technology, an interest in games a definite advantage.
To Apply: Contact careers@hutchgames.com stating the job title in the email subject


About Hutch


Hutch are a dynamic games studio based in Central London. Founded on a wealth of traditional game development experience, blending a bunch of people who are talented and passionate about making the best free to play games.

Our goal is to create the best racing games for mobile. We believe small, focused and empowered teams build the best games and we work hard to maintain an open, transparent and self-determined culture. Founded in 2011, we have released 8 games including Smash Cops, MMX Racing, Hot Wheels:Race Off and MMX Hill Climb with over 150 million players across the world.


Gameplay Programmer
We are looking for a Gameplay Programmer to join the team in our Central London studio.

Job Description


The successful candidate will be working on gameplay across multiple platforms (iOS, Android, Windows Phone, tvOS, Amazon) using the Unity engine. Working very closely with designers, artists, other programmers and the technical director to solve the many challenges involved in creating a high quality and performant user experience in the most efficient manner possible to release in the desired time frame.

This is a permanent full-time role. It is based in Old Street, London with the option to work remotely 2 days per week at the discretion of the business, in addition to a very competitive salary package.

Responsibilities


Implementing all areas of the game application, including (but not exclusively) gameplay, player controls, game simulation behaviours, AI, meta-game behaviour, user interface, visual effects, audio effects, analytics hooks, social hooks and in-game purchasing.

Designing and writing code in a maintainable and easily updatable manner, ready for post-launch updates in response to customer feedback.

Writing tools where necessary to empower artists and designers to make the game as much as possible, and providing mentoring and support to junior programmers.

Be responsible for the performance of the game, both frame-rate and memory usage.

Be actively involved in design discussions and prototyping.

Requirements


Strong technical design and code skills, preferably in C#, though strong C++ experience is fine.

3+ years of console, PC or mobile development experience.

At least 1 title developed from start to release, having gone through full QA cycle, and preferably beyond to post-release support developing updates or DLC.

A passion for making mobile action games and exploring new ways of making games.

To Apply: Contact careers@hutchgames.com stating the job title in the email subject


About Hutch


Hutch are a dynamic games studio based in London and Canada. Founded on a wealth of traditional game development experience, blending a bunch of people who are talented and passionate about making the best free to play games.

Our goal is to create the best racing games for mobile. We believe small, focused and empowered teams build the best games and we work hard to maintain an open, transparent and self-determined culture. Founded in 2011, we have released 8 games including Smash Cops, MMX Racing, Hot Wheels:Race Off and MMX Hill Climb with over 150 million players across the world.

When we launch a game, that’s just the start: we use player feedback and most critically data to figure out how to make each game the best it can be. There are so many opportunities to identify insights in our data that we can’t keep up – and that’s where you come in.

Senior Gameplay Programmer
We are looking for a Senior Gameplay Programmer to join the team in our Central London studio.

Job Description


The successful candidate will be working on gameplay across multiple platforms (iOS, Android, Windows Phone, tvOS, Amazon) using the Unity engine. Working very closely with designers, artists, other programmers and the technical director to solve the many challenges involved in creating a high quality and performant user experience in the most efficient manner possible to release in the desired time frame.

This is a permanent full-time role. It is based in Old Street, London with the option to work remotely 2 days per week at the discretion of the business, in addition to a very competitive salary package.

Responsibilities


Implementing all areas of the game application, including (but not exclusively) gameplay, player controls, game simulation behaviours, AI, meta-game behaviour, user interface, visual effects, audio effects, analytics hooks, social hooks and in-game purchasing.

Designing and writing code in a maintainable and easily updatable manner, ready for post-launch updates in response to customer feedback.

Writing tools where necessary to empower artists and designers to make the game as much as possible, and providing mentoring and support to junior programmers.

Be responsible for the performance of the game, both frame-rate and memory usage.

Be actively involved in design discussions and prototyping.

Requirements


Strong technical design and code skills, preferably in C#, though strong C++ experience is fine.

7+ years of console, PC or mobile development experience.

At least 2 title developed from start to release, having gone through full QA cycle, and preferably beyond to post-release support developing updates or DLC.

A passion for making mobile action games and exploring new ways of making games.

To Apply: Contact careers@hutchgames.com stating the job title in the email subject


About Hutch


Hutch are a dynamic games studio based in London and Canada. Founded on a wealth of traditional game development experience, blending a bunch of people who are talented and passionate about making the best free to play games.

Our goal is to create the best racing games for mobile. We believe small, focused and empowered teams build the best games and we work hard to maintain an open, transparent and self-determined culture. Founded in 2011, we have released 8 games including Smash Cops, MMX Racing, Hot Wheels:Race Off and MMX Hill Climb with over 150 million players across the world.

When we launch a game, that’s just the start: we use player feedback and most critically data to figure out how to make each game the best it can be. There are so many opportunities to identify insights in our data that we can’t keep up – and that’s where you come in.

© Hutch Games Ltd 2017