Work with us

Producer
Hutch’s London studio is looking for a new Producer. At Hutch we pride ourselves on creating a development culture that empowers games teams to create compelling, but also commercial experiences. Working in a saturated and hugely competitive market, as a Producer you’ll be focused on using lean and Agile principles to help the games teams to build titles and features to be validated as quickly as possible.

The Producer will:


  • Own and be responsible for the project schedule, dates and costs, both before release and on into running as a service.
  • Act as the SCRUM master, driving the day-to-day execution of the plan, staying on top of every detail.
  • Identify, surface and manage risks.
  • Choose, apply and evolve processes that serve the game and the team.
  • Ensure all changes are captured and considered, and problems solved.
  • Closely manage the content and process of each release.
  • Be the point of contact with external contractors.


If you can prove the following we'd love to hear from you:


Have a basic understanding of, or a willingness to develop, the following skills:

  • Previous experience as a Producer or equivalent in video games, preferably in mobile free-to-play games running as a live service.
  • An in-depth understanding of the mobile F2P business & mobile development.
  • A thorough understanding and appreciation of lean development principles and how to implement them.
  • A deep understanding of agile development and GaaS.
  • Deep experience with Jira is preferred, both for task and bug tracking.
To Apply: Contact careers@hutchgames.com stating the job title in the email subject. We offer a competitive rate and an exciting, tight-knit working environment. If you’re interested in the role, please email through your CV and links to any work examples.


About Hutch


Hutch are a dynamic games studio based in London and Brighton. Founded on a wealth of traditional game development experience, blending a bunch of people who are talented and passionate about making the best free to play games.

Our goal is to create the best racing games for mobile. We believe small, focused and empowered teams build the best games and we work hard to maintain an open, transparent and self-determined culture. Founded in 2011, we have released 5 games including Smash Cops, Smash Bandits, MMX Racing and MMX Hill Climb with over 90 million players across the world.

When we launch a game, that’s just the start: we use player feedback and most critically data to figure out how to make each game the best it can be. There are so many opportunities to identify insights in our data that we can’t keep up – and that’s where you come in.

Senior Designer
We’re looking for a Senior F2P Designer or design-minded Product Manager to join the team in our Central London studio.

Reporting directly to the Design Director, the Senior Designer will work across projects forming a crucial part of the studio’s creative setup.

The Senior Designer will use their experience of virtual goods based business models and strong monetisation intuition to develop new features and systems for our mobile titles that will improve monetisation, engagement, retention and virality.

Job Responsibilities


Support the product vision through the design of large-scale game systems that maximize engagement, revenue, and retention.
  • Use data driven insight to improve results and share best practices.
  • Create Theme, Game Mechanics, Monetization, and Social Features into an integrated product.
  • Play all competitive games, understand their successes and failures, to help ensure our games are the best ones on the market.
  • Run play tests and use the team's feedback for the continual improvement our games.
  • Works with the developers to define, plan, and iterate game features to a high quality standard.
  • Create design specifications that effectively communicate game design requirements to all team members.
  • Analyze game metrics/feedback and make design decisions based upon them.
  • Have broad knowledge in various aspects of game design such as system design, narration, economy balance, UI design, etc .


Requirements


  • Must be extremely organized in the game design workflow from initial concept to final release and post-release support.
  • Strong analytical abilities and are able to analyze game-play data to improve the game as necessary.
  • Proven experience and success designing mobile-based online and social game feature-sets.
  • Have solid experience and success with games based on a virtual-goods business model with deep monetization intuition and understanding.
  • A love of startups and a desire to be part of a small team that achieves its vision quickly.
  • Strong quantitative and qualitative analytical ability.
  • Outstanding written and oral communication skills.
To Apply: Contact careers@hutchgames.com stating the job title in the email subject


About Hutch


Hutch are a dynamic games studio based in London and Brighton. Founded on a wealth of traditional game development experience, blending a bunch of people who are talented and passionate about making the best free to play games.

Our goal is to create the best racing games for mobile. We believe small, focused and empowered teams build the best games and we work hard to maintain an open, transparent and self-determined culture. Founded in 2011, we have released 5 games including Smash Cops, Smash Bandits, MMX Racing and MMX Hill Climb with over 90 million players across the world.

When we launch a game, that’s just the start: we use player feedback and most critically data to figure out how to make each game the best it can be. There are so many opportunities to identify insights in our data that we can’t keep up – and that’s where you come in.

Senior Gameplay Programmer
We are looking for a Senior Gameplay Programmer to join the team in our Central London studio.

Job Description


The successful candidate will be working on gameplay across multiple platforms (iOS, Android, Windows Phone, tvOS, Amazon) using the Unity engine. Working very closely with designers, artists, other programmers and the technical director to solve the many challenges involved in creating a high quality and performant user experience in the most efficient manner possible to release in the desired time frame.

This is a permanent full-time role. It is based in Old Street, London with the option to work remotely 2 days per week at the discretion of the business, in addition to a very competitive salary package.

Responsibilities


Implementing all areas of the game application, including (but not exclusively) gameplay, player controls, game simulation behaviours, AI, meta-game behaviour, user interface, visual effects, audio effects, analytics hooks, social hooks and in-game purchasing.

Designing and writing code in a maintainable and easily updatable manner, ready for post-launch updates in response to customer feedback.

Writing tools where necessary to empower artists and designers to make the game as much as possible, and providing mentoring and support to junior programmers.

Be responsible for the performance of the game, both frame-rate and memory usage.

Be actively involved in design discussions and prototyping.

Requirements


Strong technical design and code skills, preferably in C#, though strong C++ experience is fine.

4+ years of console, PC or mobile development experience.

At least 1 title developed from start to release, having gone through full QA cycle, and preferably beyond to post-release support developing updates or DLC.

A passion for making mobile action games and exploring new ways of making games.

To Apply: Contact careers@hutchgames.com stating the job title in the email subject


About Hutch


Hutch are a dynamic games studio based in London and Brighton. Founded on a wealth of traditional game development experience, blending a bunch of people who are talented and passionate about making the best free to play games.

Our goal is to create the best racing games for mobile. We believe small, focused and empowered teams build the best games and we work hard to maintain an open, transparent and self-determined culture. Founded in 2011, we have released 5 games including Smash Cops, Smash Bandits, MMX Racing and MMX Hill Climb with over 90 million players across the world.

When we launch a game, that’s just the start: we use player feedback and most critically data to figure out how to make each game the best it can be. There are so many opportunities to identify insights in our data that we can’t keep up – and that’s where you come in.

© Hutch Games Ltd 2017